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Title:speedspeedeee
Created:Mar 8th, 2021
Created by: Anonymous
Views: 381
Comments: 1
Username: Anonymous - (Login)
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-- By anphu04 (40uhpna), 6/15/2018 -- -- PRESS G TO TURN OFF/ON THE SCRIPT! -- -- 26/6/2018: changed stuff -- -- 27/6/2018: changed even more stuff -- local plr = game:GetService("Players").LocalPlayer local char = plr.Character local hum = char.Humanoid local cam = workspace.CurrentCamera local serv = game:GetService("UserInputService") local mouse = plr:GetMouse() --hum.JumpPower = 150 running = false enabled = nil died = false if not workspace:FindFirstChild('speed hack enabled') then enabled = Instance.new('BoolValue') enabled.Name = 'speed hack enabled' enabled.Value = true enabled.Parent = workspace else enabled = workspace['speed hack enabled'] end ------------------------------------------------------------------------------------------------------------------------------------------------ keydown = mouse.KeyDown:Connect(function(key) if key == string.lower('w') then running = true end end) keyup = mouse.KeyUp:Connect(function(key) if key == string.lower('w') then running = false end end) enabling = mouse.KeyDown:Connect(function(key) if key == string.lower('g') then if enabled.Value == true then enabled.Value = false else enabled.Value = true end end end) ------------------------------------------------------------------------------------------------------------------------------------------------ hum.Died:Connect(function() if keydown then keydown:Disconnect() end if keyup then keyup:Disconnect() end if enabling then enabling:Disconnect() end died = true end) ------------------------------------------------------------------------------------------------------------------------------------------------ while true do if died == true then break end if enabled.Value == true then if running == true then local root = char:FindFirstChild("HumanoidRootPart") if root then --root.CFrame = root.CFrame + (cam.CFrame + cam.CFrame.lookVector*1).lookVector * 2 root.CFrame = root.CFrame + Vector3.new( ((cam.CFrame + cam.CFrame.lookVector*1).lookVector * 1.5).X, 0, ((cam.CFrame + cam.CFrame.lookVector*1).lookVector * 1.5).Z ) end end end wait() end
3 years ago